And it is vital to appreciate that the algorithms OGS13
and OGS15 are
simply part of the Newtonian paradigm. These algorithms examine
all the gravitational effects that the 9
primary bodies of the solar system have on one another (8
major planets and the Sun). They have absolutely nothing to
do with any post-Newtonian theories on gravity, physics, or
geometry. Euclid, Newton and Plank's quantum time are all
that is required to have this effect.
But what about the data from Horizon Ephemeris? They claim
vague Relativistic influence, but they do not offer a transparent
description of their processes or theories on gravity. Its
seems their method is statistical, and not rigorous application
of the laws of any particular theory on gravity itself. For
no apparent reason they do not venture beyond 2500
AD for Mars. Although they do go beyond this date for all
the other planets. Perhaps they have noticed the weirdness
of the Martian orbit, and are unsure how to proceed with the
data. My algorithm can take it further, but I lack the processing
power as I am simply using an entry level 1.5
GHz laptop.
If you have good processing power, you can partake in this
study quite easily by simply download OGS15
and clicking scenario [81] or [80].
The time it takes to evolve beyond 2500 AD
will vary considerably depending on your computer. Scenario
[81] evolves at 1500 seconds
per quanta of time, which is 10 times more
accurate than Scenario [82] which is the
table above. Whereas Scenario [80] runs at
just 15 seconds per quanta of time. It is
thus 100 times slower, but an evolution 100
time more accurate.
Should you decide to do this, first read about the algorithm
on this page: Orrery
Download the software itself here: Download
Post your results that will be generated into the data-drift.txt
file on the following forum:
http://www.cosmology.africamotion.net/f6-computer-algorithms
Alternatively, you may want to build a 3d-n-body
algorithm yourself. My formula is freely available, as well
as selected extracted planetary data, here:
How to Build N-body-gravity Algorithm